LOBBY LOCKOUTS, WATER CRAWLERS, AND THE FISH WAR

The launch of Windplex hit a major wall today. While the lobby was open, the connection to the actual Nations server was broken, meaning nobody could actually start the game. As of right now, the server remains closed while the staff tries to fix the server.

Since everyone was stuck in the lobby with nowhere to go, things got weird fast. Here is how the first few hours went down:

The Water Crawlers
Because the lobby was the only place anyone could go, it got crowded. A lot of random players ended up just staying AFK in the water sources around the lobby map. These "Water Crawlers" spent the afternoon standing still in ponds and lakes, waiting for the Nations server to open up.

The Glass Cage
While the wait continued, the admins started teleporting groups of players into a giant glass cage within the lobby. Dozens of people were packed together behind the glass, trapped like an aquarium display while everyone waited for an update on the connection issues.

The Disaster
The situation finally turned into a disaster when PvP was enabled in the lobby. With no way to get to the actual game or get real gear, a massive brawl broke out. Since there were no swords, people started killing each other with whatever they could find in the lobby. The kill feed was a mess of people dying to:

- Shovels
- Raw Fish
- Fists

The Lobby Concerts
In the middle of the chaos, a few dedicated groups gathered around the note blocks. They spent a good portion of the afternoon trying to coordinate actual songs, providing a strange, rhythmic soundtrack that played over the sounds of people getting beaten with shovels in the background. It was the only bit of "culture" to be found in a very messy lobby.

The Dirt Parkour
Whether it was to keep the peace or just for the meme, the admins eventually intervened by building a small parkour zone made entirely of dirt. It wasn't the most high-tech construction, but it gave the restless crowd something to focus on besides the glass cage. For a while, the lobby looked like an amateur obstacle course as people tried to master the dirt-block jumps.

The Trampoline
It didn't take long for people to realize the spawn trampoline wasn't just for vertical bouncing. A group of players figured out the exact trajectory needed to launch themselves sideways, using the boost to jump onto parts of the building that were otherwise out of reach. Before long, players were perched all over the lobby architecture, watching the chaos from their new vantage points.

The Race for the Summit
While most were fighting or jumping, a few lone wolves were on a mission to reach the highest point in the entire lobby. This involved some intense glitch-hunting and pixel-perfect parkour. These players ignored the chat and the fights, completely focused on being the first to stand at the peak of the map while the server was still in its "broken" state.

The Comparison
Naturally, the chat eventually turned sour. As the wait dragged on, the frustration was directed at the staff. Some players began comparing a certain admin to a notoriously controversial historical figure, leading to a series of "interesting" and heated debates. It was a classic lobby moment where politics leaked into the chat while everyone waited for the connection to be fixed.

It wasn’t the "Imperial" start people were hoping for, and we are all still waiting for the Nations side to actually work. The Gazette will keep you updated on when the server finally opens for real.

If you spent your day being slapped by a fish in a glass cage, you’ve officially survived the first event of Windplex. Stay tuned for when we can actually leave the lobby.

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